Name: Compatiblity Patch for CDM-Necromancy and Unique Landscapes: Rolling Hills
Version: 1
Date: 24/08/2008
Category: Dungeons and Locations
Requirements: Player-Created MOD(s): CDM-Necromancy, UL - Rolling Hills
Author: Vorians
Source: http://www.tesnexus.com

Description
===========
A patch to allow everyone to use both CDM-Necromancy and Unique Landscapes Rolling Hills MODs.
Note that you still need to download CDM-Necromancy and Rolling Hills separately. Links are available in the Requirements section.

Details
=======
CDM-Necromancy adds a cave entrance just east of the Imperial Isle, as part of its addition of Necromancy skills for the player. But when used with UL Rolling Hills, the cave entrance can be found floating in the air, completely out of reach!

This patch grounds the cave entrance and restores the cobble path leading from the road to the cave, so that you'd never know two mods were conflicting at this location.

I highly recommend using a program such as Oblivion Mod Manager (OBMM) or Wrye Bash to adjust load order.
My install instructions will assume you are using OBMM or Wrye Bash, but I expect other load-order programs function the same.


Install
=======
1. Copy the .esp file to (install folder)\Oblivion\Data\
2. Start OBMM, place a checkmark beside the .esp file.
3. Adjust load order as follows:
CDM-Necromancy.esp
CDM-Necromancy-No-Undead-Association.esp (optional)
CDM-Necromancy Vendors OOO.esp (optional)
xulRollingHills_EV.esp
CDMNecromancy-RollingHills patch.esp


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\


Incompatibility
===============
Should only be incompatible with other MODs which conflict with CDM-Necromancy at this location.
Works fine with my compatibility patches for Belda Elysium Manor, Fran's/Martigen's More Wilderness Life Plugins, and The Golden Archery Arrow Shop.

Known Issues or Bugs
====================
None that I know of.

History
=======

2008/08/24 - Version 1.0 - Initial release.

Contact
=======
None.

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to DarkOne for providing TESNexus.
Thanks to Malachit for Rolling Hills, and the rest of the UL team for so many visual treats to Cyrodiil's landscape.
Thanks to C-D-M for creating CDM-Necromancy.
This patch was requested by frankiemiddlefinger on the Beth forums (two months ago, sorry for delay), so thanks to you for getting me to do this!


Tools Used
==========
TES4Gecko - http://www.tesnexus.com/files/file.php?id=8665
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
TES4View & Edit - http://www.tesnexus.com/downloads/file.php?id=11536

Links to Required MODs
======================
CDM-Necromancy: http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3995
Rolling Hills: http://www.tesnexus.com/downloads/file.php?id=10768

Licensing/Legal
===============
You can do whatever you want with this mod for personal use. Please do NOT upload this file elsewhere.
Popehat's Oblivion Omod Project has permission to include any of my patches in their project.
If I disappear from the modding world, and am not contactable for at least one month, full ownership rights of all my patches pass to the Unique Landscapes Council, currently cthulhu314, GlasMond, Malachit